Exit is my 2nd Semester project from my course of studies in Animation & Game (A&G). It was the first proper project that I have ever made with the Unity Engine. With a team of 4 fellow A&G students total and a external sound producer we created this game in the time span of about 4 months while simulating a industry-like environment with reviews from "product owners" (our professors).
It was a very important project for me as I learned asset management working with Perforce and other people at the same time. Especially communication and naming conventions were areas that created some problems, but in the end, we had a game that was presentable.
Download Exit
Note: The download below is of a build that is bugged and not fully playable. I am currently in the process of refurbishing the project with newer systems that Unity implemented since 2017.
Exit for Windows